Skyrim Se Can You Cure Werewolf Then Get It Again
The Dragonborn is one of the near powerful beings on Nirn, using the ability of the Thu'um to decimate enemies and slay dragons. Not fifty-fifty the Voice is enough for some players, as Skyrim also allows you to become a vampire or werewolf to gain unique transformation modes.
Known as Lycanthropy, those that can turn into werecreatures are terrifying to face up. Players tin can obtain the power of Beast Form through a certain questline, allowing them to plough into a werewolf whenever they run across fit. It's an extremely powerful power in the early game that most melee builds should consider taking. Let'south go over how y'all tin become a werewolf in The Elderberry Scrolls V: Skyrim.
How To Become A Werewolf
At that place are two primary ways of becoming a Werewolf in Skyrim:
- Progressing through the Companions' primary quest
- Wearing the cursed Ring of Hircine during the "Ill Met past Moonlight" quest
The 2nd scenario is so niche that the first option is your only practical selection. You tin discover the Companions in Whiterun within The Circumvolve. Speak to the various NPCs in that location to join the guild, starting their main quest.
The Silverish Hand
Ane of the Companion's master quests, "The Silver Hand," is where players will get to contract Lycanthropy. During the quest, it'due south revealed that the high-ranking members of the Companions all have Lycanthropy. They bestow you with their "gift" earlier y'all storm a Argent Hand stronghold. In one case y'all receive Lycanthropy, yous'll have it permanently unless you lot perform a certain ritual at the end of the Companions' quest.
Curing Lycanthropy
There is only 1 mode to remove your werewolf blood in Skyrim, and it simply becomes bachelor at the very cease of the Companions' main questline. If you want to get a vampire or vampire lord, yous'll need to purge your werewolf blood first.
Throughout the second half of the Companions' quest, you'll be tasked with decapitating the heads of the Glenmorii witches. These heads can be burned during the Companions' last quest, "Glory of the Expressionless," to cleanse Kodlak Whitemane's Lycanthropy. You tin can use i of these heads on yourself at the end of the quest to remove the "souvenir" from yourself. This ritual volition remove your Animate being Grade Ability entirely, likewise disabling Ring of Hircine's main effect.
Contracting Lycanthropy Once again
As long as y'all own the Dawnguard DLC or the Special Edition of Skyrim, you'll be able to go a werewolf again, even if yous purged yourself of the Companions' "gift" in "Glory of the Dead."
To become your Creature Form back, speak to Aela the Huntress in The Circle. She will bestow her blood to you once again, allowing you lot to regain your werewolf powers once more than. Remember, you can't accept vampire blood and werewolf claret simultaneously. You have to pick 1 or the other.
Werewolf Perks
Merely like vampire lords, werewolves in Skyrim accept a perk tree that enhances the strength of your Creature Grade. You tin can earn points in this skill tree by feeding on dead bodies. The more corpses y'all banquet on, the more XP you'll earn towards your adjacent perk point. You can access the skill tree past pressing the inventory button while in Beast Class.
Werewolves can also use special totems to change the outcome of their howl. You can find these totems in the Underforge later on yous've retrieved them. Speak to Aela after becoming Harbinger of the Companions to start the "Totems of Hircine" quest, assuasive you lot to retrieve these totems.
The totems grant the following benefits:
- Totem of the Hunt:Detect living creatures through walls.
- Totem of Brotherhood:Summon two wolf spirits to fight alongside you.
- Toten of Fear:Howl to inflict Fear in a large radius, causing near characters to run away in terror.
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Source: https://www.thegamer.com/skyrim-how-to-become-a-werewolf-and-cure-lycanthropy/
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